First the good. I really enjoyed running the game, and all of the parts worked together well. I had multiple bad guys in the fight and I had no trouble keeping track of them and the aspects and such.
Now the issues I had. I ran into a problem with invoking Aspects. The question came up as to whether or not one could invoke the same aspect twice. I was uncertain. On the one side I was fairly sure that you could only invoke one Aspect at a time. On the other hand, I couldn't find a place in the rules were it said you couldn't. Since then I have found the location(pg 72) of said rule. So, I guess that did answer the question.
The second issue I had was in the use of a compel to end a conflict. Can the player compel an adversary's Aspects to end a conflict or enforce behavior? I was looking through the Aspects section and saw only references to the GM compelling the player's characters, not to the players compelling the NPCs. I still do not have an answer to this dilemma.
If anyone is interested, here is a recording of the game, enjoy: