In this post I will be talking about power attacks and how I would like to use them in Fate. Specifically I would love to have a system that allows for dangerous and powerful last ditch efforts. Enter +Ryan Macklin and his recent post about power attacks. If you do not wish to read through the entirety of the post(though it is short), here is the relevant part:
Sometimes an attack will be so overwhelming that stress boxes shouldn’t come into account, nor stuff like armor ratings or other things that tweak stress. These attacks are known as power attacks, and work slightly differently from normal attacks. You still roll dice and apply your skill and any relevant stunts, just as you would for any action. Then…It was like serendipity. Basically he is planning on using these rules for guns, to showcase what a game changer guns are. Upon reading this post, though, I saw the beginnings of what I am looking for in a power attack. It was just lacking a trigger. Or more specifically, lacking the kind of trigger I was looking for. So here is my idea, In order to use a power attack, you must have first filled up all your stress boxes. To me this feels a lot like the action we see in the show. The heroes spend much of the fight(the real fight, not the build up fights prior to it) taking hits and barely keeping up, and then, when all looks lost they start hitting hard and often. I also think that it might be interesting if failure was a little worse when using a power attack, though I have not really worked that through yet. Perhaps failure grants a boost and failure, where the defender succeeds with style, grants a full aspect...I will consider it.Naturally, if the type of consequence is already filled, a higher one must be used.
- If you succeed, you inflict a moderate consequence.
- If you succeed with style, you inclift a severe consequence.
- If you tie, you inflict a minor consequence
- If you fail, nothing happens — though if the defender succeeds with style, they still get the normal benefit
So this is the first step toward my dream of a DBZ rpg that works the way I want it to. Let me know what you think.
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